This is a collection of various game props, environmental pieces, and character accessories that I have created. Most pieces are optimized for in game use, though there are a few that are high-poly design sculpts. I work mainly in Maya, Photoshop and Zbrush, but make use of popular smaller applications such as Crazy-Bump, Roadkill UV, and Meshlab. Please feel free to email me if you have any questions pertaining to any of my work. Be sure to click the thumbnails for larger views.